Tag: debugging

A Look at The Mono SGen Garbage Collector

In this post, I do an overview of the inner workings of the Mono SGen garbage collector, useful for any developer using a Mono based platform to know.

C# Assembly Duel – Properties vs. Getters and Setter Methods

In this post we look at the differences between properties and getter/setter methods in C# at the assembly level.

Understanding and Using the Disassembly Window in Visual Studio

In this post I discuss how to use and read the disassembly window, and determine if i++ is more efficient than i = i + 1.

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