Tag: Operating Systems

CLR Threads Via C# Part 4 – Mutex and lock

In this post I cover the lock keyword in C#, deadlocking, and what a mutex is and how to use it in C#.


CLR Threads Via C# Part 3 – Race Conditions, Atomic Instructions With Interlocked, and Monitors

Part 3 of the CLR multi-threading series where I discuss shared resources, critical sections, race conditions, atomic instructions, the interlocked class and monitors.

CLR Threads Via C# Part 2 – The Thread Pool

In this post I'll be covering the Thread Pool as part 2 in my CLR threading series.

CLR Threads Via C# Part 1 – Thread Creation And The System.Threading.Thread Class

In this post I cover the basics of CLR threads, the System.Threading.Thread class, and thread creation and lifecycle in C# via the CLR, this is part 1 in a multi-part series on threading in the CLR.

Thread Basics In Windows And The Common Language Runtime

In this post I will be discussing threads in the CLR, and the general threading model used by Windows. Threads, though they are becoming less and less important in .NET, being replaced by async/await, the TPL, etc. still have uses and are good to know about, even just from the standpoint of better understanding the ...

A Look at The Mono SGen Garbage Collector

In this post, I do an overview of the inner workings of the Mono SGen garbage collector, useful for any developer using a Mono based platform to know.

C# Assembly Duel – Properties vs. Getters and Setter Methods

In this post we look at the differences between properties and getter/setter methods in C# at the assembly level.